A Reason for Living … well … Sorta Living
So. Waiting for Patch 6.1. There’s nothing to do but read over the Patch Notes this morning. I’m not sure why I do it as I’ll forget most of it, after eight years of changes I’m usually remembering changes from three years ago. For example I had NO IDEA that you could spec your hunter pets to any specialization. WTF! When did that happen?
Anyway, I’m usually a day late and a dollar short. Cat got her fishing to cap right before they changed the fishing dailies to award 15 points. Stuff like that. But today, because I read the patch notes AND the comments I have learned something for once BEFORE I wasted a lot of time.
Unfortunately it may mean the death of a character. Or continued undeath, I’m not sure with a Death Knight.
My DK had one reason for living, just one. Open boxes with her skeleton keys … that’s it. I would have started her on her journey tonight or tomorrow as Hunter just reached 100 last night.
She was ready, she even has an archeology weapon ready to go. When servers come up I’m going to have to face her and tell her it’s a no go. I don’t need her. I only suffer through leveling her (yes, I suck as a DK) for her box opening abilities. Can’t do that … don’t need you. I am so not looking forward to this discussion.
I don’t think I should have to to this … yeah okay … she’s a DK, she’s not radiating a warm fuzzy glow … but still … I hate hurting her feelings. I mean DK’s do still have feelings don’t they? Blizzard should have to tell her why they did this, not me.
So for the first time ever, I have learned of something BEFORE I wasted a lot of time and effort because I read the patch notes … well the comments on the patch notes.
So see, read the patch notes and save some time.
And take away the only reason for living from your character. A character who’s already been through so much … crap … I might have to level her just to avoid the guilt … this is ridiculous.